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VPS SDK – Create Content and Load Mesh

1. Account Login

Select the MeshViewer object in the scene (Hierarchy tab).
In the Inspector tab, enter the id and password, then click the Login button to complete authentication.

Login Step

2. Create Block ID

  • Click the Create Block Root button to create a Block Root object in the scene.
  • Click Load Block List to load all Block ID data.

Create Block Root

3. Import Mesh

Click Import Mesh to download and import the mesh associated with the selected Block ID into the scene.

Import Mesh Import Mesh Result

4. Place Content

Place your content within the scene using the imported mesh as spatial reference.

Place Content

5. Build Application

Build the application.
The created object will be rendered at the exact position defined in the Unity Editor scene.

Build Result

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